Tutorial: How to use a PNG-Sequence in Flash (loop it, play it backwards)
Using PNG-Sequences in Flash or Shiwsh gives you a lot of control over the movie as well as flexibility on how hou want to compress the PNG-Sequence.The handling is very easy, too. You should always remenber to put your elements into container-movielips, so the largest possible amount of control is guaranteed.
So open the libary-window (F11) and create a new movieclip
Doubleclick the movieclip in the libary to make sure you are in it
Click on File/Import/Import to timeline and choose the first picture of the PNG-sequence. Flash will ask you if you want to import the whole PNG-sequence.

When the import-process is completed, you will see every image of the PNG-Sequenec in one frame.
You can leave the movieclip now and return to the main-scene.
If you drop the movieclip from the libary into the main-scene, it will automaticly loop seemlesly. But you can set a stop(); whereever you want in the movieclip.
By dropping the created movie into the main-scene or whereever, you have to give it an inctance-name. By this instance-name you can control it with ActionScript with the following syntax:
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